What isn't relative? - Self portrait 2.0
My interactions: Shirt: The shirt has a positive relationship with mouseX. The higher the mouseX value, the wider the shirt ellipse. Bangs: The ends of the bangs have a positive relationship to mouseY. The higher the mouseY value, the higher the y4 value in the bezier parameters (the longer the bangs) Eyes: When the mouse is clicked, the ellipses that make up the eyes have a 0 value for height, creating a blinking effect. I think this means that they have a negative effect, because clicking is "yes" in a "yes/no" statement, while the height value decreases from 20 to 0? Nose: This one was a little complicated.
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